Just in case anyone was having as much trouble as me installing one of the above languages onto their UK Blackberry I thought i would post this very useful link.
I have been looking into bits, bytes and bit shifting a lot recently so I thought I would quickly make a small binary clock to help burn it into my mind. In addition it also gave me the chance to experiment with the spark skinning. Below is the result. Not pretty I know but thats what the skinning is for.
I thought that I would just write a quick note on how I know which version of an application I am looking at when it has been published to the web. It's all well and good saying its revision 87 from svn but how do you know? Well a simple way is to add it to the Flashplayers custom context menu. Right click to see the custom menu and to view the source
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Yesterday the powers that be decided to send me on a course by Rob Bateman all about building 3D websites. I had the opportunity to meet Rob on Tuesday at the PokerCoder event held by Adobe. As some of you may or may not know I have previously worked on projects using Papervision3D in the past, However I haven't really had the chance to pick it up in the last couple of months since starting at LBi so I was looking forward to getting back into it. The most interesting part for me was the introduction of Away3D I hadn't heard of this engine before and I was very impressed with it. In addition Rob did a great job with explaining the way in which 3D environments work in ActionScript. In addition this was all backed up by 36 example applications!
I have recently taken a new job as a Flex Developer at LBi in London so i have decided to throw away the old BetaDesigns blog and start a fresh. I have been at LBi for nearly a month and a half now and i am really enjoying it, I have already had the opportunity to work with some big companies building Components and full Applications. As some of you may or may not know I am a big fan of component driven development so I am going to be using this blog to post open source components that i build along the way. Hopefully some of my post and components will be of some use to someone.