Liquid-Photo only £0.69 this week!
Liquid-Photo for ios will be at the reduced price for this week only! Get it while you can. And please retweet or share with anyone you think would like the application.
SantasSleigh
I recently completed and submitted my first iOS application to the iTunes store! This is a universal iOS application for both IPad and iPhone devices.
I had the idea on November 4th and managed to code the whole thing in just over 2 weeks in my spare time. I learned a lot from this and managed to use some nice technologies including.
* Cocos2d For Game Scene Management.
* Box2d For the physics simulations.
* TexturePacker For Sprite Sheet creation.
The idea behind the game is that Santa's Raindeer have escaped and Santa along with Rudolf need to chase them down in order to save Christmas.
Each level has a new Raindeer you need to capture and each time you do you will increase your sleighs speed and flying abilities. Levels are packed with christmas items such as Candy Canes and mistletoe which add to your overall score.
In Addition each level has a Naughty & Nice list that you need to find in order to get a full 3 stars.
here are some screenshots of the application.
First Blackberry Playbook Application

Just wrapping up my first Blackberry Playbook Application ready for the now extended Free Blackberry Playbook offer. I must say that I have found it extremely easy to developer for. Apart from the Camera Api's not working I have been able to create a version of an iOS application i have been working on in less than a week! ( it has taken me months to write the iOS version and it is still not finished! ).
Once I get my app approved I will do a more detailed post on how i created it.
Details Coming soon.
Error: CLClientInvalidate could not send unregistration request to daemon
I recently started to write my own Album Browser for the Iphone and came across this error on the device. If you try to access the user's media they will see a prompt asking ""Application" Would like to Use your Current Location..."
if this request is refused then the application stores that they have refused it. Therefore every time after that when you try to access the devices media you will get the following error:
"Error: CLClientInvalidate could not send unregistration request to daemon"
The simple way to handle this while testing is to go into Settings>General>Reset>Reset Location Warnings.
That will allow your application to access the users media again.
Of course this is no fix for your application but at least it will allow you to continue working.
I will post a more user friendly solution to this as soon as i find one.
Update:: You can test for services before attempting to access them and prompt the user to change the applications settings.
if ([CLLocationManager locationServicesEnabled] && [CLLocationManager authorizationStatus] == kCLAuthorizationStatusAuthorized ) { //Do ALAssetLibrary work here... } else { UIAlertView *alert = [[UIAlertView alloc] initWithTitle: NSLocalizedString( @"Please Enable Location Service's", @"Please Enable Location Service's" ) message: NSLocalizedString( @"Message", @"Message" ) delegate: self cancelButtonTitle: NSLocalizedString( @"Close", @"Close" ) otherButtonTitles: nil]; [alert show]; }








